This is a new character that I'm working on. He is a mechanic in the 1970s. I'm still deciding on the hairstyle. This is the most time I've ever spent on and the most detail that I've ever put into a head. I all of a sudden have a different perspective. Instead of seeing points that make up a head, I see a head made up of points. Anyways, this is modeled and rendered in Blender, and the textures were painted in Corel Photopaint.